New Game Plus
Finished the game already!? Don't be afraid, there's more to W than it seems.
Carryovers
Finishing W and starting a new game through loading the saved data after the ending, a few things are carried over to the new game:
- Money
- Unit upgrades
- Character developments (both by BP and Skill Parts)
- Unspent BP
These are what does NOT carryover:
- Favorite series (Upgraded favorite units from previous plays will keep the upgrade even if it's passed the limit)
- Pilot kill count
- Full Upgrade Bonus (It's possible to reassign different bonuses in different plays)
- Enhance Parts and Skill Parts (All of them are automatically sold after the last stage)
Differences
There are certain features that are unlocked after the 1st play:
- Main Character's Seishin Edit
- Enemy Units Upgrade Level (For each replay, 3 levels of upgrade are unlocked)
- Intermission Parts and Unit Shop (Accessed by X and Y buttons in the Shop screen)
- Different scenarios for stages 12, 13, 32 and 55. After the third playthrough, the player can choose between the available versions
- All BGM available from start
- Upgrade slots increased to 20 after 4 playthroughs, as well as all series gain the Favorite Bonus
Shop
The Intermission's Shop option will have a list of expensive Enhance Parts and Units from the FMP and SEED series for sale. The units available are:
- Rk-92 Savage
- M6 Bushnel
- C3-5 Mistral II
- Zy-98 Shadow
- GINN
- DINN
- CGUE
- GINN High Maneuver
- Strike Dagger
- BuCUE (Missele)
- BuCUE (Railgun)
- 105 Dagger
- GOOhN
- CGUE DEEP Arms
- Gunbarrel Dagger
- GuAIZ
- ZnO
- Sword Calamity
- LaGOWE

