After almost a month from the release date, my copy of Exceed Limited Edition arrived due to being held on customs. But it was definitely worth the wait. It actually arrived on March 24th, but I only got to write a post about it now.
I was rather surprised to see that, alongside the Limited Edition box, there was the pre-order bonus drama CD, the first ever I get from Play-Asia. I didn’t pre-order right away, so it was rather unexpected. The boxart is very nice and the soundtrack is gourgeous! I have yet to listen to the drama CD, though…
Other gifts include the booklet with nice pictures and info on the characters, and the plastic cartridge case which can hold up to 6 DS cards. Maybe it was made to hold all the SRW related DS games so far…
Now, on to the game. If there’s one thing that Endless Frontier Exceed provides is a good amount of fun one can have from an Action-RPG game, aside from the many references to other media and infinite fan-service.
The story is a direct sequel from the first game: after the destruction of the Einst boss, the Cross Gates go out of control, destroying the dimensional walls between the worlds of Endless Frontier. As a result, Endless Frontier becomes a single unified world. However, the Shura’s homeland Hakoku joins the mess, bringing along the lost people from Elfetale, who disappeared suddenly at a past war.
The 1st Prologue tells the story of Shura youth Aledy Na’ash, who sees himself in a strange world only recognized by his friend Neige Hausen, the princess of the elf kin from Elfetale. She’s sure that the place is Endless Frontier, her homeworld, even though it seems a bit different.
After a bit of chatting, Aledy’s master Cindy Bird tells him that the legendary Rasetsu Mech that guarded the tower is gone, and it’s now his duty to go after it and bring it back under his control. Neige asks Cindy for a bodyguard to accompany her to Elfetale, and this duty is also assigned to Aledy.
Going through the world map, it’s noticeable that the care for the map graphics raised. The action is really fast paced, and as soon as you hit the first dungeon, you’ll get Kyuon as the first support character (after giving her a good amount of spanking ¬¬). As suspected, the E. Gauge makes boss fights a lot more easier, and the fact that Frontier Gauge is now kept at the end of the fight makes Overdrives a lot more frequent. Not that there’s anything wrong with it, though.
I’ll try to play more often and make a quick walkthrough. I still have a huge backlog considering I haven’t finished G Generation Wars, SRW Neo and K, so don’t count on it.