Mar 072011
 

A major update for G Generation Touch is available, and while it promises the cure of all problems and the addition of extra content at the shop, none of them is currently available for the rage of angry customers. A word of warning before updating is that your in-stage save data will be erased after upgrading, so it’s better to finish that stage before doing so.

There’s also reports that the game asks to repurchase the content, but for those who already paid the first time, it’s likely that it will only redownload without costing a buck. Hopefully, I mean.

I’ve updated to check out a few notable additions: better touch controls and extra content at a shop.

Touch Type B The better touch controls can be used by choosing the Touch Type B at the options screen. The only thing different I’ve noted so far is that you can move right away from touching the unit, instead of having to choose the move option, which is a good start. It can be confusing at first, but it’s manageable.

There’s also a somewhat confusing unit selection slider, used to scroll through the units on map. You can flick right or left to choose a unit, but it’s rather useless when attacking as it selects an allied unit instead of an enemy, and after choosing an enemy it still lists all enemy units instead of those in range. But as I said, it’s a good start.

Accesing the Shop The shop is still under construction, it seems. No matter the option you choose, be it Unit Blueprints, Characters, Tickets or Capsule Getter (whatever that is), they all stay at the forever rolling Haro screen with a “connecting to server” like message. There’s no cancel button, so if you get fed-up with ZZ’s theme you have to close the game and restart.

Another thing in the added feature list is Game Center integration. It’s essentially there for Achievements, however, it’s the least needed feature right now IMO.

So, as the shop remains unusable, our hope to access extra units like the G-3 and Prototype Gundams are still slim. We’ll have to wait for them to either fix what’s wrong with their server to see if it’s actually worth the wait, or just go back on playing G Generation World.

Jan 222011
 

As a follow-up to my first impressions on G Generation Touch, I ended up buying a Japanese iTunes Gift Card at JBox. After a very straightforward purchase, a scan of the card itself got delivered in my e-mail under 24 hours as stated, and then I went on to buy the remaining content of G Generation Touch (that’s 1000 yen right out of the bat, ouch!).
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Dec 162010
 

Title screen G Generation Touch for the iPhone was released at the Japanese App Store recently, with the 1st stage available for free while the remaining stuff is offered as an in-app purchase (at a price of 1000 yen).

As a Gundam addict myself, I rushed to the store (and even created an account for it) to download and play it. However, my first time with it wasn’t too pleasant and the reviews from others users at the store indicate I’m not alone on this opinion.

Playing this game on an iPhone 4 is lackluster at best, as one can easily note the jagged sprites from character portraits, the blurred map tiles and the pixelated combat background. The unit sprites are fine, though they lack fluid animation that the DS games presented. Although it is supposedly a port from another mobile game, they could’ve done a better job at it.

Gameplay wise, the free version is the basic strategy G Generation game, reminding me of the 1st game of the series, with the most recent stuff like Chance Step. Even though the controls are touch based, DS’s Cross Drive is a better game to implement them. One has to click too many times just to move the unit and attack, while in Cross Drive it was possible just to use drag and drop.

Gundam VS Zaku 2 Another complaint is the size of maps and icons. They’re too tiny, and it’s almost impossible to touch them without retrying. Maps aren’t free to zoom-in and out with a pinch, as only 2 levels exist.

The dreaded Haro Points is also back, although I can’t judge how much it affects unlocking stuff. On a few playthroughs of the 1st stage, I’ve gained a few items, which are unusable at the free version.

All in all, even though it’s a free version, it’s still supposed to convince us that the remaining of the game is worth the price, which it fails horribly. I’m in doubt that even the annoucement of Unicorn Gundam as a downloadable content can save this.

I’ll try to get my hands on a Japanese Gift Card to try out the full content and update this post with more info. Stay with the in-game screenshots for now.