Nov 012009
 

SRW Neo is finally here, and the game delivers a completely different SRW experience than any other.

The full 3D environment, although poor on details, is really a nice change of pace, with events and battles happening almost in real-time. I say almost, because we can still see the screen fade effect from each unit’s attack during the animation part.

Continue reading »

Oct 212009
 

Just a few weeks from release and the usual first stage hints are given. A few weeks ago, SRW Hotnews Famitsu scans presented us the first 3 stages for Neo and a few plot hints.

This week, there’s a review score info: 8,7,7,7 (corrected) and Famitsu Ichigogumi’s snippets that show the 4th stage featuring Liger’s rival Dolga, and a split at the 5th stage, making us choose from getting Gosaurer or Ganbaruger first.

Update: added leaked scans from Reference Book (?) and HQ scans from Ichigogumi.

Continue reading »

Sep 272009
 

There are quite a few sites reporting what’s going on at Tokyo Game Show 2009 about SRW Neo. GPara’s site has an article with lots of pics of the demo stage, but there’s also a Japanese blog entry which reports some gameplay details as well.

Gpara’s pics shows a few attacks:

  • Triangle Crush, Ganbar Team (Ganabarugar)
  • Queen Sidron Tornado, Daisaider and Yaripanther (Lamune)
  • Sekiha Tenkyoken, Domon Kasshu (G Gundam)
  • Liger Slash, Ken Taiga (Liger)

Continue reading »

Sep 012009
 

Another week, another Famitsu scan from SRW Hotnews. This week’s scans show a few interesting gameplay system updates:

Siege System

The area around a unit is divided into 4 sections. When ally units surround the enemy at these sections, the attack power of your units grow as you target such enemy.

2 examples:

  1. surround with 2 units: the 3rd attacking unit gains 30% attack up and 20% accuracy up
  2. surround with 4 units: the 5th attacking unit gains 60% attack up and 50% accuracy up

Seishin Level

The usual seishin system gains levels that will change its effectiveness or cost. As an example, the Lock-on seishin costs less the higher the level.

Also, the scans shows that a unit can choose which seishin to use even during enemy turns, before choosing a reaction to an attack.

Combination Attacks

  • Double Burning Fire: Mazinger + Great Mazinger
  • Fire Crash Don: Ryuknight Zephyr and Ryuknight Magidora
Aug 182009
 

Finally some new info on SRW Neo! This time the scans from SRW Hotnews reveal the Banpresto Originals. Updated with new system info from complete scan. All non-Japanese name spellings are guesses:

  • The main character is Kakeru Inaba, a 17 year old high school student who lives alone with his younger brother due to his parents being out abroad all the time. He accidentally becomes the pilot of Sigzall (spelling?), a robot from another world.
  • Amane Inaba is Kakeru’s younger brother (yes, brother!), a boy concerned about his girly appearance. He becomes the core of Sigzall’s mothership Ionia.
  • Sharlie Lunoille (Shal) is a 19 year old girl who researches archeology with her elder brother at the outer world. She rides the Mervelle to aid her research and is capable of raiding the rival corporation Ernst’s fortress on her own.
  • Chaos Rail is the leader of Archeology Research Organization Ernst, a 346 year old woman who wants to protect the world from invaders.
  • Rivalis Muilove is the captain of Ernst’s combat forces, a 21 years old man who is capable of sacrificing himself for Chaos.
  • Breakthrough Attack (Toppa Kougeki): an attack type similar to a Map Attack, which can target enemy units without wounding ally units, during a unit’s movement. The scan shows Domon performing a Chokyuu Haoh Den’eidan.
  • Push (Oshidashi) system: a weapon with the Push ability can push enemies around the map when hit. The Push is level based, sending the opponent further when higher the level.
  • Additional damage from pushing: a target gets additional damage from push if it falls from high grounds (fall damage, 2000), hits another unit (crash damage, 1000) or hits an obstacle like a building, wall or even the map edge (pressure damage, 1000)
Jul 292009
 

Previously on Iron Leaguer, Bull Armor freaks out, but is controlled by Magnum Ace. With his power under control, he’s able to bat on Genocide Screw and grab Ace’s pitching. But, they still couldn’t win the match. Ace seems to have a new challenge, on episode 5, just after the break.

Continue reading »

Jul 242009
 

When I was a kid, I once stumbled upon Jushin Liger and was astonished by the concept of a boy fighting off evil controlling a giant living armor. Note that, at that time, I didn’t even know about the existance of Gundam. Now that I’ve become a SRW addict, it’s a dream come true to see Liger in Neo.

Watch the 1st episode of Liger, “available” at Youtube in 3 parts, after the break. As there are no known subs, summaries are a given.

Continue reading »

Jul 172009
 

Two episodes of Iron Leaguer so far, and we’re introduced to the main characters: Mach Windy, a soccer player, and Magnum Ace, a mysterious baseball player. There’s also Kiai Ryuken, a tough karate fighter, who seems more like a sidekick so far. It’s an interesting series, though I still can’t see how it fits in Neo… Maybe the cannon on Magnum Ace’s shoulder in the opening is a given? Anyway, watch Iron Leaguer’s 3rd episode after the break.

Continue reading »