Another week, another Famitsu scan from SRW Hotnews. This week’s scans show a few interesting gameplay system updates:
Siege System
The area around a unit is divided into 4 sections. When ally units surround the enemy at these sections, the attack power of your units grow as you target such enemy.
2 examples:
- surround with 2 units: the 3rd attacking unit gains 30% attack up and 20% accuracy up
- surround with 4 units: the 5th attacking unit gains 60% attack up and 50% accuracy up
Seishin Level
The usual seishin system gains levels that will change its effectiveness or cost. As an example, the Lock-on seishin costs less the higher the level.
Also, the scans shows that a unit can choose which seishin to use even during enemy turns, before choosing a reaction to an attack.
Combination Attacks
- Double Burning Fire: Mazinger + Great Mazinger
- Fire Crash Don: Ryuknight Zephyr and Ryuknight Magidora